Welcome to Gotwarcraft, your Comprehensive World of Warcraft Guides
Resource
We have World of Warcraft Guides for every class (DKs coming) and build.
Need general class tips, leveling tips, or info on specific builds? Then
turn the page and dig in.Need to level your professions as quickly and cheaply as possible? Then
check out our profession guides for the quick and dirty of leveling your
skills.Would you rather grind than quest for your XP? You're nuts, but we have
your 1-60 for Horde and Alliance grinding guide.Need more gold? We've hit the cap on one character (over 200k) and will
get there on another soon enough. So if you need to add some extra gold
to your stash then check out our WoW
gold guide.
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Check the list to the left for your class guides
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Overall I really like the Worgen starting area. The dark and gloomy atmosphere really works well for the Worgen story. Speaking of the story, it’s actually pretty interesting. Most of the time while questing I just end up skipping all the story and not reading any of the quest info. However this time I slowed down to read *most* of the quests. Not every single quest is full of fun action, however a large portion of them are kinda fun. It made leveling a breeze and not a chore.
While on the subject of breezes, no, that noise you hear all the time while playing your Worgen is not the wind, or a nearby monster. It also does not mean that your sound card is broken. Nope, what’s making that horrible sound is your Worgen! Sniffling (snuffling?)! It seems the Worgen idle sounds are a bit broken at the moment. So don’t worry, they will be fixed before the release. If you really can’t take the noise, then try changing into your human form while not fighting, or if you are a druid, just stay in cat form.
From playing my druid up to level 14, I can safely say that druids are very fun in Cataclysm. Getting cat form at level 8 makes the low levels so much more fun. The other thing that I like a lot about Cataclysm in general is that you never (hardly ever) feel like you have to waste a talent point on some worthless talent in order to get to the next tier talents. Every talent point you spend feels like a direct and positive buff to your character (even if it is sometimes a small buff.)
I also really like getting over 4k HP at level 14 from a level 80ish priest stam buff. (Probably a bug, but I hope they keep it.)
Well, that’s all for now, but I’ll be back later with more.
Grinding elementals is a tried and true method of earning gold. They are all over the game world and come in a variety of types. They all drop some form of elemental parts appropriate to their types, such as air elementals dropping “Breath of Air” or Crystallized Air. In Outlands these will be motes of whatever, in Northrend they will be crystallized whatever.
All of these bits can be used by players in certain crafting recipes, so there’s always a market for them and that won’t change with Cataclysm. Motes and crystallized stuff can also be combined, 10 at a time, into primals/eternals. These combined elements are used in a lot of recipes.So what to farm? Check the Action House to see what’s keeping the high prices, then go farm that item.
The same will be the case with the new Cataclysm areas. Gather the bits from the various elementals and then sell them “as is” or combine them and then sell. (Keep in mind that if you’re in a PvP area, such as Wintergrasp, your farming might be more entertaining than otherwise.)
How do you find the Elementals that you’re looking for? Well, if you’re pretty high level you probably can already think of a few places, otherwise go tto Thottbot.com, seach for Elementals, then click “creatures.” You will be able to sort the list by level, maps, and so on. (Cataclysm isn’t yet far enough along for Thottbot to have listings.) By the way, you can do the same with other stuff. Is Wool (or some other) Cloth selling for an arm and a leg on your server? Use Thottbot to look up what drops the stuff then put your DK to work and go farm a ton.
As with any gathering run, take large bags, stock up on sodas, rations, and tunes, and go farm some elementals.Take a buddy and make it a contest to see who gets the most, the fastest. Or kill everything, sit down and swap lies while waiting for the respawn, and then see if you can kill everything faster than before. Next, come up with a plan to sell your loot.
Me? I hate to farm stuff, except on rare occasions, and I’ll never be able to fill bags with the stuff. But if it works for you, then cool.
Some tips on posting stuff to the Auction House
Ok, you have your elemental bits, or whatever you’ve gathered, here’s how to get rid of your stuff.
Basically there are two types of items on the Auction House (AH.) The first group consists of items that people will only buy one of; such as glyphs, weapons, armor, enchants, etc. Unless someone is buying for resale, or supplying his buddies, no one will buy several glyphs or weapons of any one type. The next group is stuff the people will buy a lot of and may well buy repeatedly. A Scribe will buy tons of herbs for her glyph making, a leatherworker will buy tons of skins, and so on. And they will all want your bits at some point in their work. While people usually won’t buy tons of primals/eternals at the same time, as they might with leather or ore, chances are they will be repeat buyers.
Understanding these two groups of items (and people) is important since it determines how you pick your prices. If you’re selling one-off items, such as glyphs, those green/blue weapons you found, etc., you want to have the lowest price. You don’t have to undercut by a lot, but the lowest price says that your stuff will go first.
You don’t need to have the lowest prices
With the other group you don’t have to be the lowest price. You do not need to undercut everyone else. If my scribe is buying a ton of herbs for Inscription then she’ll buy the lowest price stuff, then the next higher, then the next… and so on until she has enough. The same is true with skins, ores, and your elemental bits.
Ok, you understnad that. Now you’re off to the AH with your load of motes/crystallized whatever. Check the prices on motes/crystals and do the same with primals/eternals. Post yours in the form that will get you the best prices. For example – motes of life are selling for 1g each, but primal life is selling for 15g each (and rapidly climbs to 23.) Makes your motes into primals (10 motes to a primal) and post the primals somewhat above the lowest price. Let’s not get silly with this, though. If the low price is 400g per bit, then I’d suggest undercutting. By a lot.
By the way, if some other seller (call him “Igntaz, the farmer”) has posted a pile of bits at well under everone elses prices, feel free to buy all of hjis underpriced stuff and resell it at a better price. If he’s selling Eternal bits for 3 gold, and you know they’ll fly off the shelves at 15, then buy all the low priced bits. Do not post them all at once. Post them over time, some will sell and then you post a few more.
In summary, all the elemental bits sell well and you don’t need to sell them at the lowest price. If you do sell them way under market that’s fine, someone will by them, and chances are it will be me, or someone of a simarly greedy mind. You sell yours for 3g each, while doing all the work, and I’ll buy you out and sell yours for 15g each. That’s fair, right? You could also just hand the lot to your guild crafter, but that’s hardly the point of this article. Now get to work!
Something you want to know about the beta? Is there a new zone or NPC that you really want to see? Just post a comment with your question and I’ll get pictures or video to show you.
I read a comment that says the Ruby Sanctum is too easy.
So what makes a raid interesting and what would make it more interesting for the largest group possible?
You have the pro raiders, with the top gear, and the highly practiced skills who will have one view and then you have the casual raiders who probably have a very different point of view.
Is an instance interesting just because it’s hard? Or there’s an interesting set of loot?
So how to improve it, for the largest group of players?
Should raids require completing A, B, and C before entering D? Should one be able to skip A, B, and C if the group just want’s to do D?
What makes the fight(s) interesting, in your view?
What makes a raid worth doing several times? Such that you might say, “cool,” rather than, “Oh D***, not THAT old thing again…”
Comments? Or should I make up (steal from elsewhere) a few comments and post those?
Blizzard’s Recruit a Friend system is a cool way to bring new people into the game and get them leveled quickly. It’s not hard to figure out, but people still have plenty of questions.
There’s a new guide out that will walk you through all the details to getting the RaF running properly and which will also show you how to do it without a friend.
The World of Warcraft: Cataclysm beta test is now live. Did you get in? If you have not signed up yet it’s still not too late. Just go to your battle.net account at http://battle.net/ and make sure to check the box for all the beta opt-ins.
The most interesting parts imo are of course, one: “The Ruby Sanctum” and another interesting thing is the Dungeon Finder Vote Kick system change.
The functionality of the Vote Kick feature in the Dungeon Finder will now behave differently according to a player’s history with the system. Players using the Dungeon Finder who rarely vote to kick players from a group, or rarely abandon groups before a dungeon is complete, will find that the Vote Kick option will have no cooldown. For players who frequently abandon groups or vote to kick other players, the Vote Kick option will be kept on a cooldown. This functionality will adjust itself as a player’s behavior while using the Dungeon Finder changes.
You should probably read the rest of the patch notes also. It’s not like you have anything else to do while the servers are down :-p
*About the downtime* The reason for the sudden downtime was our hosting service suddenly hit the off button, luckily we've switched over to a brand new sever and should be doing better than ever before, thanks.
*News* Sorry about the lack of updates these last few days, I've been rather sick and thus unable to write up anything new just yet, expect something however within the next few days.
Sorry for the sudden lack of Hellfire/BC updates, i've managed to come down with a rather annoying sickness and thus will be working a bit more slowly for a few days. Hopefully more BC boss guides tonight however.
Hellfire Guides Up
Hellfire Ramparts/Bloodfurnace guides uploaded, adding in Hellfire Citadel and other BC dungeons to the Raids Tab on the left side of the website.
Hellfire citadel and other BC dungeons encompass generally 2-3 seperate dungeons and thus you'll be using "Hellfire Citadel" for the ramparts, bloodfurnace, and the final raid boss.
Honor Calculation Error
Apparently some, maybe all, people who pvped after the servers finally came up last night at 7 PM PST have experienced some sort of error in honor gain. This is either due to a bug in the honor update or blizzard may just be waiting a day or two to actually update honor values.
Patch 1.13(2.0) Today.
That's right, the long awaited and dreaded patch 1.13(2.0) has finally arrived, when the servers come up at 1:00 PM PST we will get to enjoy all the new talents and abilities as well as getting PvP gear with the new honor system.
I'll personally be farming up quite a few characters to GM/HWL gear, it'll help come BC.
Weapon Costs Posted- Update
Weaponry information is up on the PvP item costs page, check it out. also, apparently the armor cost has changed a bit, i'll be updating this soon.
More on PvP
Sometime this afternoon or evening i'll put up all the item cost for the PvP GM/HWL weaponry, also i might be able to add more information about gaining honor in the new patch.
PvP Update Complete
Check out the PvP page for all the latest info on how the honor system works and check this page for the item costs on all the gear.
PvP Update coming
What with the new patch and the new honor system i've decided to take a few hours and update the pvp page with all the new costs and information on the new honor system.
Yet another small update
Meh, added talent builds for leveling to each guide, look for a much larger update tommorrow.
Leveling guides updated a bit
I updated the leveling guides a bit adding one new small section, hopefully i can add at least one section a night even if it is rather late.
Whew, Part 1/Pre-face of the leveling guide posted
Part 1/The introduction to each leveling guide has been posted in the new Leveling section on the left side of the page, under Raids. This contains a brief summary of my experience leveling the class/tips and tricks.
Part 2 of each guide will be posted tomorrow night.