The Paladin

Ready to serve, paladins can defend their allies with sword and shield, or they can wield massive two-handed weapons against their enemies. The Light grants paladins additional power against the undead and demons, ensuring that these profane beings corrupt the world no longer.Paladins are not only zealots, but also guardians of the righteous, and they bestow blessings on those the Light would shine upon. The Light radiates from paladins, and worthy allies who stand near them are emboldened by its power. (source)
Scroll down for 4.3 patch notes and Mist of Pandaria info.

Lev 82 Protection Paladin
Here are the Paladin guides on this site:
- Paladin Class Guide – This is an overview of the Paladin class, covering the various specs, races, etc.
- Paladin Leveling guide – Leveling a Paladin, of any spec, is easy. This page focuses on question and has a Retribution build and leveling tips.
- Here’s our favorite guide to really speed up your leveling. It will get you to 85 ASAP. (And to 90 when Mists comes out.)
- Holy Paladin guide – You’re a healer and your damage isn’t hot. Grab a team and keep them alive, which is something you do very well. Here’s a build, gear, gems, enchants, and stuff.
- Holy Paladin Healing – for the raids – the build and more.
- Protection Paladin – You make a great tank. Here you’ll find gems, enchants, gear, a build, and other notes.
- Protection Paladin Tanking guide – For raiding
- Retribution Paladin – For those who just like to smash things, on PvP or PvE, here’s your guide.
- Retribution Paladin DPS guide – to maximize raiding DPS
- Holy Paladin PvP – Build and info
- Retribution Paladin PvP – Smash some face. Builds and more.
For a more in-depth and highly detailed resource on everything Paladin related, from leveling to PvP to Raiding to earning gold and more, check out the Killer Guides’ Paladin guide.
4.3 Patch Notes for Paladins
4.32:
- Holy Radiance now costs 40% of base mana, up from 35%.
General Notes:
- Holy Radiance now has a 3.0-second cast time, no cooldown, and requires a player target. That target is imbued with Holy Radiance, which heals them and all group members within 10 yards instantly, and continues to heal them by a smaller amount every 1 second for 3 seconds.
- Seal of Insight, when Judged, no longer returns 15% base mana to the paladin. Judging Seal of Insight still causes damage, and melee attacks will still restore 4% of base mana.
- Seal of Truth, when Judged, now benefits from a multiplier of 20% per stack of Censure, up from 10%.
Talent Specializations
- Holy
- Clarity of Purpose now also reduces the cast time of Holy Radiance.
- Illuminated Healing (mastery) now also applies to Holy Radiance.
- Infusion of Light now applies its cast time reduction from Holy Shock critical effects to Holy Radiance, in addition to its current effects.
- In addition to providing haste, the effect from Judgements of the Pure now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.
- Light of Dawn now affects 6 targets (base effect), up from 5.
- Paragon of Virtue now lowers the cooldown of Divine Protection by 15/30 seconds, up from 10/20 seconds.
- Speed of Light no longer triggers from Holy Radiance and no longer lowers the Holy Radiance cooldown. Speed of Light now only triggers from Divine Protection.
- Tower of Radiance, in addition to its current effects, now also causes Holy Radiance to always generate 1 charge of Holy Power at all times.
- Beacon of Light is triggered by Word of Glory, Holy Shock, Flash of Light, Divine Light and Light of Dawn at 50% transference and Holy Light at 100% transference. It does not transfer Holy Radiance, Protector of the Innocent or other sources of healing.
- Retribution
- Sanctified Retribution now increases the critical hit chance of Hammer of Wrath by 2/4/6%, down from 20/40/60%.
- Two-Handed Weapon Specialization (passive) now increases damage by 25%, up from 20%.
Glyphs
- Glyph of Light of Dawn now lowers the number of targets to 4, instead of increasing targets to 6, but increases healing by 25%.
Paladins in the Mists of Pandaria
Paladins were, a long time ago, rather worthless. Nowadays they’re excellent tanks, healers, and damage generators, which is why they’re one of the most popular classes. There will be some changes coming in Mists of Pandaria, with the complete redesign of the talent and ability system that the expansion will bring. You can play with some of the new talents and abilities on WowHeadNews.
This video is the overview of the Paladin talents and abilities coming in Mists of Pandaria. This is from Blizcon 2011. All of the abilities will probably change from the time of that video to the official release, so take the notes with a grain of salt.
Our class guides for whichever class you’re playing:
Death Knights – Druid – Hunter – Mage – Paladin
Priest – Rogue – Shaman – Warlock – Warrior
The GotWarcraft Gold Guide – Cataclysm Heroic Guides
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