Tag: Expansion

Posted in Mists of Pandaria

A Look into Mists of Pandaria – Part 2: Levels 85-89

Now that we’ve covered the Pandaren starting area I’d like to talk a bit about the experience starting from the Cataclysm level cap up to level 89, the limit in the current version of the MOP beta. Where as a young monk in training we endeavored to rescue the island our people lived on, which also happened to be a turtle, here we begin a fight against a malevolent force known as the Sha, essentially evil spirits which both feed off of and generate negative emotions. Perhaps most prominent of these emotions is hatred, something which also happens to be…

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Posted in Mists of Pandaria

A Look into Mists of Pandaria – Part 1: The Pandaren Starting Area

When I first read of Blizzard’s plans for the new World of Warcraft expansion I must admit I was a bit apprehensive about the whole thing, but after spending some time in the beta, and leveling a new Pandaren character through both the starting area and from levels 85-89, (89 being the current maximum level available in the beta) I found my opinion on the new content, class and race changed considerably. The new regions introduced in Mists of Pandaria, both the Pandaren starting area atop what you find out is a massive, moving turtle, and the new continent for…

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Posted in Mists of Pandaria Thoughts and Ideas

What Comes After MIsts of Pandaria?

Well, Bliz is staying mum, but they are working on it. …the “general layout” for number five is already in place. “They’re [the] lore creators. They’re the ones who drive what the world looks like today and what it’ll be like tomorrow and beyond,” said Sims. “I think the future of World of Warcraft continues to be bright and I think Mists of Pandaria is going to breathe huge life into what I believe is the best MMO out there.” From: Blizzard is Already Working on the Next “WoW” Expansion So, in some mystical universe, Blizzard puts you in charge of…

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Posted in Mists of Pandaria

Mists of Pandaria Stat Changes

This is a repost of Ghostcrawler’s coverage of stat changes coming with Mists of Pandaria. Keep in mind that all things are subject to change. First, a quick summary: Spell Resistance and Spell Penetration are going away Hit and Spell Hit are being merged Hit and Expertise are being tweaked Block has been tweaked and Block values will have diminishing returns All spells and abilities will crit for 2x damage, baseline. Resilience is being changed into “Defense” and players will have a base value, in PvP. PvP gear will also have a “Power” stat that will increase damage done to…

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