So what changed for Monks in 5.4? A bunch of little changes and tweaks. A buff or two and a couple of nerfs to things that might have been overpowered anyway. There are no new talents and no talents were eliminated. You gained no new abilities.
Brewmasters might have the biggest changes, with a Keg Smash nerf and the changes to Vengeance.
Scroll through the notes and check out the video, below, which covers all the changes and how they affect you.
- Spinning Crane Kick now functions like a smart heal, healing the 6 most injured friendly targets within range, and minor guardians are no longer targeted (Wild Imps, Bloodworms, Snakes from Snake Traps, etc.). There has been no change to the total amount of healing granted by the ability, it just distrbutes the healing more effectively.