This in an ancient, out of date page. Just here for legacy sake.
A mining guide on the main site might be updated. See it here
This page has been updated for Cataclysm
Mining is a great little money maker and is easy to level. Several
professions demand ores and the bars that miners can create from those
ores. Both items sell well on the Auction House.
Smelting is the process of making your ores into bars and
doing so will increase your mining skill. Gather 40 pieces
of copper ore and then smelt them. You can do the same with most of
the other ores, as well. It's perfectly possible to level your mining
to the max ranks by buying each of the various ores off the
Auction House and then smelting them into bars. This is expensive,
but it can be done.
Contents
Mining Notes:
Who needs Mining?
- Miners looking for ores to smelt into bars
- Jewelcrafters looking for ores to prospect (to find gems)
- Blacksmiths need bars to level their profession.
- Engineers use them for all kinds of gadgets
- Auction house traders who will sometimes buy out your ores (if
you price too low) to resell at a higher price.
Ores prefer some shape to their terrain. In any given zone travel along the edge of the
hills and mountains. Skip the flat areas, ores rarely appear there. Sometimes you'll find
nodes underwater.
One thing, you'll want a (flying) mount for leveling
up mining, It's painful otherwise, especially at the higher skill
levels where the nodes are spaced out across the entire map making
gaining skill tedious.
Mining now provides XP. The higher the level of the node the more
XP is provided. Nodes that are gray to you might also provide XP, depending
on your level, your skill level, and the node's level.
If you are in a group the XP is split among the group, just like the
XP from mob mashing.
Mining and Smelting
When you pick up your Mining skill you will also get Smelting. With
Smelting you turn the raw ore into usable bars. Smelting ore into bars
will also level your mining skill. It's entirely possbile to leveling
your mining skill from nothing to the level cap just by smelting ores.
Buy the ore off the Auction House (or from other players) and smelt
away.
Just be sure to keep upgrading your skill so that you can be smelting
ores that will actually level your skill.
Where's the ore? A general rule of thumb is "anywhere the terrain
isn't flat." Hill, mountains, ravines, boulder piles, etc.
Mining from 1 to 525
Type of Ore |
Min. skill to mine |
Where to mine: |
1-75, Apprentice Mining, Requires level 1, Train up at 50+
|
|
1 |
All the starting zones, except Teldrassil |
|
50 |
Ashenvale, Redridge mtns. , all the high teen
to low 20s zones. Try to get your skill to 100 with Tin and Silver
before moving on to Iron. Train up at 50+ |
|
Quest only |
This used to be a good ore to mine to get your skill up (from 50,) but it's now a quest item and cannot be used to level your mining. |
|
65 |
N. Stranglethorn and other lev. 20 zones. |
76-150, Journeyman Mining, Requires level 1, Train up at 125+ |
|
100 |
Feralas, Desolace, E & W Plaguelands, other level
30-39 zones. Get your skill to 150 with Iron and Gold before
moving on to Mithril. Train up at 125+ |
|
115 |
Same areas as Iron |
|
150 |
Thousand Needles, Badlands, Burning Steppes, Searing
Gorge, other areas of the same level. Train to at least 200 skill
before moving onward. |
151-225, Expert Mining, Requires level 10, Train up at 200+ |
|
165 |
Winterspring, Un'Goro Crater, and otherwise the
same as Mithril |
|
200 |
Winterspring, Silithus, other level 50ish areas |
|
215 |
Same as Thorium. Get to at least 275 skill before moving on. Also, train up at 275. |
226-300, Artisan Mining, Requires level 25, Train up at 275+ |
|
275 |
Hellfire Peninsula and most Outlands areas. Get to at least 325 before moving on. |
|
275 |
Optional ore. it has no value other than as a hand in for part of the Netherdrake quests. Find it in the floating islands off the southern edge of Shadowmoon Valley. |
301-375, Master Mining, Requires level 40, Train up at 350+ |
|
325 |
Nagrand and higher Outlands zones. Make sure you're at least 350 before moving on. Train up at 350 |
|
350 |
Same as above. |
|
350 |
Borean Tundra, Howling Fjord, and other Northrend zones. Get to at least 400 before moving on. |
|
375 |
Outlands: Nagrand, Blade's Edge Mntns, other Outlands zones. |
|
375 |
Same as Cobalt |
376-450, GrandMaster Mining, Requires level 55, Train up at 425+ |
|
400 |
Sholazar Basin, Icecrown, other Northrend zones. Train up at 425 and you should be at least 425 before moving on. |
|
425 |
Same as above. |
|
425 |
Mt. Hyjal and Deepholm. |
|
450 |
Ulduar |
|
450 |
Same as Saronite |
|
450 |
Deepholm |
451-525, Illustrious GrandMaster Mining, Requires level 75, Train up at 425+ |
|
475 |
Deephome and the higher Cataclysm zones. |
|
500 |
Same as above |
|
525 |
Uldum, Twilight Highlands |
|
525 |
Tol Barad |
Toughness
As your mining skill increases you will gain the skill Toughness, which is a boost to your stamina. This is from the extra exercise gained from breaking up all those ore nodes. Toughness was introduced with the 3.0 patch (Wrath of the Lich King) and has been tweaked a couple of times since.
Note: The Stamina bonus is achieved at the max of each level range.
Char. level |
Train up |
Skill Level |
Toughness rank |
Stam bonus |
1 |
1 |
Apprentice
1-75 |
1 |
+3 |
1 |
50 |
Journeyman
75-150 |
2 |
+5 |
10 |
125 |
Expert
150-225 |
3 |
+7 |
25 |
200 |
Artisan
225-300 |
4 |
+10 |
40 |
275 |
Master
300-375 |
5 |
+30 |
55 |
350 |
Grandmaster
275-450 |
6 |
+60 |
75 |
425 |
Illustrious Grandmaster
450-525 |
7 |
+120 |
Mining 1-50: Copper
This part's the really
easy part, it should only take around 40-50 nodes at most and they
spawn like crazy all over the starting zones. Teldrassil alone has
no ore, of any kind. All the other starting zones are full of the stuff.
You can get the rest of your mining points by smelting your
ore into bars and you will need to hit a skill of 50 before moving
beyond copper.
Alliance:
Humans: Humans start in my favorite mining zone,
Elwynn Forest. Seriously, it's full of the stuff. Just run up to Goldshire,
head along the path past the large lake and pick up what's down there,
and then check out the area surrounding the Logging Camp. Just doing
this should gain you almost everything you need.
Hitting the mountains
at the top of the map should yield a few copper veins, as well. Generally
every single ore spot will have 2-5 mobs nearby or on top. Keep a
lookout for groups of mobs.
Dwarves and Gnomes: Given the general association
of Dwarves with Mining you'd think the Dwarf starting area would be
the best place to start, right? Well, if you did, I'm here to inform
you that your intuition is correct. Although *my* favorite zone is
still Elwynn Forest, Dun Morogh takes the cake as copper king.
It's
rather simple here actually, just run around everywhere with the
ore detector running and you'll be at 50 in no time, at which time
you can train up and start mining and smelting tin.
Night Elves: Sadly for you NEs it seems that a lush
forest enviroment isn't condusive to the production of precious minerals,
(eg: copper,) so you'll have to head down to darkshore to start your
skill gain. Once you've reached Auberdine head for the cliffs, east,
and mine everything on the way.
The moonkin caves along the way generally hold 1-4
spots each, sometimes actually at the very back of the cave itself,
and should get you a bit of skill before you hit the cliffs. The cliffs
themselves hold a medium amount of ore, following them south will yield
a good amount until you hit ashenvale. Once you've done this head west
to the edge of the forest/coastal area and then north back up to Auberdine.
Follow this pattern in a semi-square/circle until you hit that 50 skill.
Draenei: The Draenei areas also have plenty of ore.
Just run along the hills and mountains and you'll load up in short
order. Both Azuremist and Bloodmyst isles are good.
Worgen: Gilneas has a pretty fair amount of ore,
as well, mainly in the southern areas, between The Blackwald and Greymane
Manor, and the northest, around Emberstone mine.
Horde:
Undead: Your journey to gain mining skill as undead will begin at
Deathknell, this is a fairly easy zone to mine due to it's somewhat
simple map design, not much in the way of big barriers, walls, annoying
bugs, etc. to stop you. First thing to do is to head south following
the cliffs all the way around till you hit undercity, run past as the
city contains no ore, continue to follow on until you hit the Bulwark/Western
Plaguelands and then north up to the scarlet monastery.
After you've hit the monastery skip around it and down to the coast, follow the coast west till you hit the cliffs again, at those cliffs head south to our starting point and loop again.
Orcs and Trolls: Orcs and Trolls have it easy, just
like the Dwarves/Gnomes, it's something of a just run back and forth
around the huge barren red wasteland of a starting zone with ore finding
on, get stacks, make a profit.
Seriously though, like all the other
zones you'll find it easy to get alot of ore by following the edges/cliffs,
and durotar has a lot of edges/cliffs, and another easy path for
low-levels is between orgrimmar and Sen'Jin Village(that small troll
place immediately across from the valley of trials.)
Tauren: Mulgore is rather simple, it's a big flat
plain with ore along the corners. Just run around the edges of the
zone with ore detection on and mine everything in sight, although personally
I find mulgore to be the most boring zone I must say it's also the
least complicated of them all.
Blood Elves will find copper ore all over Eversong
Woods. Same rules: follow the edges and hills.
Goblins will find their Copper veins all along the souith and east
sides of The Lost Isles
Mining into Gold (and More)
While mining is a great little money maker there are a lot of other
things you can do, beyond mining, to make tons of gold. Crafting,
for one. Playing the Auction House for another. Learn it all from one of the richest players in all of WoW.