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Posted in Warlords of Draenor

Quickly Gearing Up in Patch 6.2

One of the interesting things about Warlords of Draenor is the ability to get “geared up” faster than ever before. Whether getting geared that quickly is a wise game decision is open to question, but it does let the more casual player have a better shot at better gear than before. For the more hardcore player there’s always the Mythic raids, Challenge Mode dungeons, and Arena PvP. Warlords 6.2 will get you geared through the old dungeon, LFR, and battleground/arena system, but adds Apexis gear, Garrison missions, and Ashran. Something for everyone. Scroll down for the video.

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Posted in Classes

The 6.2 Patch Notes for the Various Classes. Buffed or Nerfed?

Patch 6.2, Fury of Hellfire, has arrived (June 23. ) This is official. So the class tweaks/buffs/nerfs below are pretty final. Except for the hotfixes. Buffed or Nerfed, that is the question, isn’t it? So let’s see. Mastery got a lot of small nerfs and some basic strikes got buffs. Others got Mastery buffs and their attacked nerfed (Demonology!) I have no comments on whether any of the nerfs make any sense at all, especially to those Demo ‘locks. There are a number of other changes in that patch, as well. This post just looks at the class changes and tweaks. Drop down to…

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Posted in Gold

Grabbing the Gold in Warlords

Warlords of Draenor has all the usual gold making methods, such as gathering and crafting and playing the auction house. The only things new regarding those methods is the actual items found/made. Oh yes, and that crafting is much simpler than before. The new idea, as you know, is the Garrisons. Among other things, they’re a source of pretty easy gold. If you have several garrisons, all level 3, you could easily be making thousands per week. I don’t know whether Bliz will run with the garrison idea in the next expansion. Yeah, I know they say they won’t, but they said…

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Posted in Blizzard

Flying in Draenor, it’s Coming. Really.

Blizzard puts a lot of effort into its landscapes and world and the mobs and things that are placed there. It makes sense that they’d actually like people to explore those areas, right? Of course, a few addons popped up showing you where all the treasures and rares were, but you still had to get there. Which was made more interesting if you were leveling on a PvP server. One can generally count on a few members of the other faction making that quest a bit more interesting. A bunch of people, however, though differently. Naturally there’s the crowd that thought…

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Posted in Classes

The Patch 6.1 Class Changes

Patch 6.1 has been around for a few days now. This is a summary of the class changes. All the other changes are on the Blizzard page. As to the Why and Wherefore of the changes, here’s some Dev commentary: Developer Commentary: A primary focus for class changes in Patch 6.1 is improving overall talent balance. Not every talent needs to be useful in every situation; and in fact it’s often better if they have strengths and weaknesses. But we do try to have each talent be useful in some situations, and make them close enough in value that if you…

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Posted in Blizzard

Buying Gold, the Blizzard Way

It’s “Coming Soon.” A means to pay real money, to Bliz, and, indirectly, get the gold. “Players will be able to purchase a WoW Token through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time.” Want to “buy” some gold? Buy a token for cash from the in-game store and sell the token on the Auction House. When it…

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Posted in Uncategorized

(Expletives Deleted)

So Ok, a couple weeks back I updated the theme of this site. This was after updating the old theme which, when done, trashed everything. Enter the new theme. I pushed all the buttons, checked the boxes, all done. Oh, except for one, rather important, box. See, when you update a WordPress theme you have to update any changes you made anywhere (yes, I know about child themes. Wouldn’t have helped.) There was that one that didn’t get updated. I use a redirect script for lot of links on this site and it requires some code to be inserted into a WP file….

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Posted in Warlock Warlords of Draenor

The Warlords of Draenor Warlock Changes

The Warlock in Warlords of Draenor Warlords of Draenor arrived on  Nov 13, 2014 (our WoD posts are here.) Are you prepared? Likely you will find the new system somewhat easier to manage. One of the goals of WoD is to streamline abilities and ease the issue of “button bloat” (too many buttons for your action bars.) Certainly they’ve done a lot of trimming and streamlining, but you will need to decide if it’s “better.” Certainly though we didn’t need a bunch of additional abilities clogging our bars, right? You do have those new talents to play with, once you hit…

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Posted in Warlords of Draenor Warrior

The Warrior Changes in Warlords of Draenor

The official release date for Warlords of Draenor (WoD) was Nov. 13, 2014. No there 6.1 patch has landed and a few additional changes were made. The big change, as far as Warriors as concerned, is just the ten levels and the level 100 talents. Warrior tanks will lose their Vengeance, but will get a replacement, so should be fine. Ah yeah, lots of abilities are going away or being consolidated. Arms Warriors, with their new Mastery, should actually feel more like Arms Warriors. Ditto Fury and Prot. So are the changes good? Leave a comment and state your piece. Skip…

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Posted in Shaman Warlords of Draenor

The Shaman Changes Coming in Warlords of Draenor

Warlords of Draenor (WoD) arrived on Nov 13, 2014, and things changed, as they always do. What’s different this time is that there are very few new abilities and a number have been removed. There are the usual number of changes to lots of abilities, and some are now restricted to one or another specialization (spec.) Your Shaman has new talents, new glyphs, and new “Perks,” along with all the other tweaks and pokes. One of the goals of the expansion is to “clean up” the ability list and smooth out the “rotation.” Do you think it worked? Skip to: Patch 6.1 Changes…

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