How to Gear and Set Up a Holy Paladin in WoW PVP
This guide was originally a collaborative effort with Necrolina, produced by SkillCapped. All of their written guides are available for free, and they encourage reposting with a link back. The original article is on Skill Capped, here.
GotWarcraft Note: We’ve updated this guide to Warlords of Draenor.
- Season 16 (Warlords Season 1) is here, with more resilience and item level 550 Conquest gear.
- Hit, Expertise, Resilience, PvP Power, and reforging are all dead.
- There have been a number of changes to Paladins, and Holy in particular. See our post on the changes for info.
TABLE OF CONTENTS
|Holy Paladin PvP Gear||Other Paladin Pages|
STAT PRIORITY FOR HOLY PALADINS
- Stat Priority: Int > Crit = Haste > Versatility > Mastery > Spirit > Multistrike
- You will be trained into the ground, which favors crit (more big heals when you do manage to get them off.) If you’re not being trained then Haste is better.
In Warlords you have an “Attuned” stat. This is the stat that Blizzard feels will most improve your “throughput.” In your case, the stat is Crit and you get an additional 5% Crit, from all sources, from your level 90 Sanctified Light ability. This gives you 10% total base Crit.
Note: We left out Stamina, as there will never be a situation where Stamina is better than any of these stats. Thus, you should never be Gemming or Enchanting Stamina on your gear.
In this section, you will find a list of stats along with their descriptions; stats are ordered based on their importance. While gearing, you should focus on achieving the following stats based on this priority hierarchy:
- Intellect increases your spell power and chance to Crit with spells. Increasing Intellect will increase your healing throughput and your heals will return more health to your target per spell. In addition, Critical Strike is one of our top priorities in terms of secondary stats!
- Critical Strike, or Crit, is another decent stat to accumulate for a Holy Paladin. Critical Strikes when using Holy Shock activate our passive Infusion of Light. The reduced cast times on Holy Light and Holy Radiance makes topping off you and your teammates much easier, and can make a huge difference in how a PvP encounter plays out. Try to have at least 15-18% base crit, which give a total 30-36% crit chance for your Holy Shock.
- Haste reduces the cast time of your abilities and reduces the duration of the Global Cooldown (the minor cooldown that is invoked after casting spells). Haste helps to ensure your important spell casts go uninterrupted (Holy Light, etc.), an important factor in PvP, as there are several interrupt mechanics in the game. Although beneficial, the reduced cast times do not justify allocation out of other important secondary stats.
- Haste also helps with your Sancity of Battle in reducing your Holy Shock.
- Divine Favor can also be used in a pinch, when additional haste and crit is required for survival. This ability is quite potent, as it also increases the crit chance of Holy Shock even further, which could lead to even faster casts via Infusion of Light
- This is an add to all damage and healing that you do, as well as a reduction in damage taken. The perfect PvP stat, right? Maybe. We’ll see as time goes on in Warlords.
- Holy Paladins benefit from Mastery: Illuminated Healing, which creates an damage absorb shield on targets you cast direct healing effects on. This increases Holy Paladin throughput by a significant margin, as the overwhelming majority of Holy Paladin healing spells are considered direct healing. Mastery is an excellent secondary stat to allocate into.
- Spirit increases the rate at which mana regenerates. Spirit helps to ensure your mana pool is not depleted over the course of a PvP encounter.
- This stat gives you a chance at one or two additional strikes or spells, at 30% effect. Any of your spells or strikes can Multistrike and Multistrikes can also crit.
Stacking stats, now that reforging is dead is accomplished the old fashioned way, through gear choice, enchants, and gems (if sockets ae available.)
ADJUSTING STATS AS YOU GRIND
Here we will be explaining exactly how to obtain, and what the optimal gear choices are while building up your character. While you are accumulating gear, it is important to recognize that until you have your completed set, your stats will constantly be changing. It is extremely important to be mindful of what stats are most important for your class as you work towards your optimal set, and make item selections based on what will have the most profound impact on your performance.
- Mana efficiency is another concern, and maximizing your energy regeneration and throughput will also help to extend your life and the life of your partners. While stacking Spirit does help with this (and recommended), it is important to try and find a balance of Spirit, Intellect, and the other stats that works with your play style. Remember, more Intellect means higher heal values, which will result in less healing necessary to keep your team topped off.
Gemming a Holy Paladin for PvP
Holy Shock has double your normal crit chance.
Note on costs: Perfect gem cuts have the same stats as the regular cuts, but the price might be very different. Go with the cheaper of the two. See out gold pages for more gold tips.
See the warlords notes below.
Gems for gear lower than item level 600.
- Meta socket: Revitalizing Primal Diamond is a good, general pick if you still need Spirit. Otherwise the Int/Crit meta (Burning Primal Diamond) is the best choice. If you’re getting silenced too much then the Silence Reduction gem (Forlorn Primal Diamond) will help a bit. The legendary PvE gems do not proc in the BGs or Arena, so skip those.
- Red: Purified Imperial Amethyst for the spirit or Brilliant Primordial Ruby if your mana is good.
- Blue: Sparkling River’s Heart for Spirit, Purified Imperial Amethyst Int & Spirit
- Belt buckle and Blacksmithing sockets: Purified Imperial Amethyst for the spirit or Brilliant Primordial Ruby if your mana is good.
Some warlords Notes:
- Gems sockets are actually few and far between, especially on PvP gear. Currently none are actually available, but perhaps they will be as the expansion progresses. They have a (small) random chance to appear on Raid gear, so perhaps they’ll also appear on PvP gear and other items as well.
- The gem themselves are actually available. They are all prismatic, meaning they fit into any socket. None have Int, they all have secondary stats (Mastery, etc.) Apparently there are no Meta sockets or gems.
- Older (Mists of Pandaria) gems work until item level 600, but the item squish cut them down a bit. What used to be 160 Int is now 10, for example. The new Prismatic gems are 50 points of Mastery or whatever.
- Older gems (Mists of Pandaria and lower) that used to code for Hit now do Crit, gems that had Expertise are now Haste.
So, assuming that the gems actually become available for level 100 PvP gear …
- Gem (and enchant) for Crit until you’re happy with your Holy Shock, etc.
- The rest should be Haste.
|Gems for Holy Pals|
|Prismatic||Greater Haste Taladite: +50 Haste
Haste Taladite: +35 Haste
Greater Critical Strike Taladite: +50 Crit
Critical Strike Taladite: +35 Crit
|Mists of Pandaria Gems, for gear under ilevel 600.
|Meta||Courageous Primal Diamond: +20 Intellect and chance on beneficial spell to make your spells cost no mana for 4 sec.
Sinister Primal Diamond: +20 Critical Strike, and chance on spell damage to gain 30% spell haste
Burning Primal Diamond: +14 Int & 3% Increased Crit Effect
Ember Primal Diamond: +14 Intellect and +2% Maximum Mana
Forlorn Primal Diamond: +14 Intellect and 10% Silence Reduction
|Red||Brilliant Primordial Ruby: 10 Int|
|Yellow||Quick Sun’s Radiance: +20 Haste
Smooth Sun’s Radiance: +20 Crit
|Blue||Sparkling River’s Heart: +20 Spirit
Rigid River’s Heart: +20 Crit
Lightning Wild Jade: +10 Haste and +10 Crit
|Orange||Potent Vermilion Onyx: +5 Int & +10 Crit
Reckless Vermilion Onyx: 5 Int, 10 Haste
Artful Vermilion Onyx: +5 Int & +10 Mastery
|Green||Energized Wild Jade: +10 Haste, +10 Spirit
Sensei’s Wild Jade: +10 Crit and +10 Mastery
Piercing Wild Jade: +10 Critical Strike
|Purple||Veiled Imperial Amethyst: 5 Int and 10 Crit|
|Cogwheel||Sparkling Tinker’s Gear: 38 Spirit – requires an engie helm, such as this.
Quick Tinker’s Gear: 38 Haste
Smooth Tinker’s Gear: 38 Crit
Enchanting a Holy Paladin for PvP
Short on gold? If you want to buy the best enchants, fund all of your alts, donate to the guild, etc., but don’t have the cash, then see what the Tycoon Addon can do about about fixing your poverty.
Helm enchants are gone in Mists of Pandaria, shoulder enchants all come from the Inscription profession.
Warlords notes: There are no head enchants, all shoulder enchants come from the Inscription profession and are only for items under item level 600. There are new enchants for Neck, Cloak, Weapons, and your Rings. Not for any other pieces. (Not yet, anyway.)
The available Warlords enchants are shown below, along with the Mists of Pandara enchants for those leveling or sticking to a lower level bracket.
As with the gems you’re enchanting for Crit and then Haste.
|Various Caster Enchantments|
Main & Off-Hand
|Shoulders||Greater Crane Wing Inscription: +15 Int and 5 Crit|
|Chest||Enchant Chest – Glorious Stats: +9 to all Stats
Enchant Chest – Mighty Spirit: +25 Spirit
|Bracers||Enchant Bracer – Super Intellect: +15 Int
Enchant Bracer – Mastery: +25 Mastery
|Gloves||Enchant Gloves – Superior Mastery: +25 Mastery|
|Belt||Livingsteel Belt Buckle: Gem slot for a nice Int gem|
|Leggings||Greater Pearlescent Spellthread: +19 Int and +11 Spirit
Greater Cerulean Spellthread: +19 Int and +11 Crit
|Boots||Enchant Boots – Greater Precison: +12 Crit rating
Enchant Boots – Pandaren’s Step: +10 Mastery, slight run speed increase.
Enchant Boots – Greater Haste: +12 Haste
Getting Started With Your PvP Gearing
This section is geared towards people who have recently hit 100 for the first time, or have an under-geared alt that needs to be primed for beginning the PvP gear grind.
Upon achieving level 100, we do NOT advise you to just jump into an Arena, or start grinding Battleground’s, or do any sort of PvP for that matter fresh off of leveling in your leveling items. Chances are many of the enemies in a Battleground will significantly out-gear your fresh level 100, which means they will have a significant advantage over you in a PvP setting.
Tip: It is normally much cheaper to get the materials for these items yourself and have someone craft them for you, rather than buying them off of the Auction House. Even if you just buy the materials off the Auction House and spam trade, it’s normally cheaper. Always check first for good deals on the Auction House, though!
Holy Paladin Honor Gear
Should I get the Honor Gear? Why?
Because it will give you an edge in the arena as opposed to going in with lesser gear.
What about PvE gear?
If you have high level PvE gear then that’s fine for world PvP only.
PvP Gear in Warlords has two ratings, one for normal or PvE encounters, the higher rating for any PvP situation, from duels to Arena and everything inbetween. This dual rating allows Blizzard to get rid of PvP power.
For example, your Conquest gear will be item level 660 in “normal” encounters and 690 in PvP encounters. See this chest piece as an example.
Which Pieces Should You Get First?
If you do not already have an escape trinket then that should be your #1 pick up.
- Go your weapons first and enchant them.
- “On Use” trinket
- Four piece set bonus next: Head, Chest, Shoulders, Gloves.
- Neck, cloak, and rings next (because they can be enchanted)
- Misc pieces ont yet acquired
- Escape trinket.
This video will outline gear acquisition in Warlords.
HOLY PALADIN PVP PROFESSIONS
In Warlords all of the profession bonuses are gone. No more extra gem sockets, synapse springs, etc. Professions are now only for gaining gold or getting certain gear items.
BTW – Consider getting the Gladiator’s Sactum in your Garrison.
Blacksmithing will let you create decent gear to start raiding or PvPing.
Engineering has a number of useful gadgets, especially for World or BG PvP.
Jewelcrafting allows you to create useful rings and necklaces, as well as gems and mounts.
Inscription will let you create those glyphs
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