Category: Warlords of Draenor

Posted in Druids Warlords of Draenor

Druid Changes in Warlords of Draenor

Wow. Lots of Druid changes, especially Balance, arrived with Warlords of Draenor. Then a couple more came with patch 6.1. Various changes are across the board. All classes are losing various abilities and others are being restricted to one or another spec. Occasionally new abilities will be replacing old ones, but no one is going to gain abilities. The “new” level 91+ abilities are “perks.” These are actually enhancements to existing abilities, not new ones.. Feel free to add your thoughts in the comment form at the bottom of the page or share this page and add them there. Now, read…

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Posted in Death Knight Warlords of Draenor

Death Knight Changes Coming in Warlords of Draenor

Warlords of Draenor, AKA Patch 6.0, is scheduled to be released on Nov 13, 2014. In addition to the ten new levels you will get new talents, at level 100, new glyphs, and, instead of new abilities, you will get perks. In fact, some of your abilities will be removed. This post was last updated on 9/21/14 and is based on the WoD patch notes here. Unlike the last couple of expansion the changes coming to Death Knights in Warlords of Dreanor aren’t major, but there is a fair amount of poking, prodding, and tweaking going on. The basic talent…

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Posted in Rogues Warlords of Draenor

The Rogue Changes Coming in Warlords of Draenor

Updated 9/20/14. Warlords will be released on Nov 13, 2014. Things are changing for Rogues in Warlords of Draenor, though (thankfully) less than with the last couple of expansions. There is no world breaking and no complete overhaul of the talent system. There are a number of “tweaks” coming, however. These are intended to streamline the game a bit and make our action bars a bit easier to manage. Keep in mind that all of this may change by the time Warlords is released and will probably be patched & hotfixed for some weeks after that. First off is… Also…

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Posted in Warlords of Draenor

Race Changes in the Warlords of Draenor

As with everything else in the Warlords of Draenor there are race changes coming. Warlords is removing Hit and Expertise so any racials dealing with those stats are being removed or replaced. Similar things will be happening to various class abilities. These are the changes as of  4/24/14 and it’s at least 6 months until WoD is released, so changes are quite possible, even likely. All of these changes will have to be poked and prodded in the alpha and beta testing. One might guess that racial changes might be more set in stone than ability and class changes, but…

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Posted in Leveling Warlords of Draenor

Will an Instant Level 90 Devalue Leveling?

Some days back it was discovered that Blizzard would, in fact, be offering an insta-90 boost for $60. This is in addition to the boost that will come with the Warlords of Draenor expansion. Whether it will be available before the expansion is anyone’s guess. Naturally there has been some discussion as to what the value of the boost is, whether it’s “pay to win” and so on. My view is that it’s cool. People constantly complain about leveling and how long it takes to get to 90 (and soon, 100.) Especially if what they really want to do it…

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Posted in Death Knight Proving Grounds Warlords of Draenor

Blood Tanking the Proving Grounds, Going for the Gold

One of the better ways for your Death Knight, or any other tank, to learn tanking skills is through the Proving Grounds, introduced in patch 5.4. It’s a safe place to experiment with rotations, dealing with multiple targets, reforging to get the most out of your gear, and so on. No one will know whether you took one try or 100 (or more) to get your gold achievement. If you can get at least a silver achievement on your Death Knight (or any other character,) then you’ve probably got a clue. In fact, Blizzard agrees that the Proving Ground is…

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leveling from 90 to 100
Posted in Warlords of Draenor

Leveling from 90 to 100

As almost everyone knows by now the World of Warcraft: Warlords of Draenor expansion (unknown release data) will, among other things, raise the level cap from 90 to 100. With lots of new quests, new stories, new NPCs, new dungeons, and so on leveling from 90 to 100 should be a fun experience, at least the first few times. 😉 As WoW says… All level-90 players will begin in the Tanaan Jungle, and for newly boosted level-90 characters, the experience will be tailored to help you get up to speed and ready for taking on the challenges to come. Instead of…

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Posted in Warlords of Draenor

Warlords of Draenor Dev Q&A Roundup

Ok, it’s been a few day since Blizcon ended and all the announcements were made. People asked a lot of questions and got some answers and have been chewing on them ever since. What I’m going to do here is sum up some of those discussions and link to the originals. Also see our other posts: The level 100 talents and a Warlords overview. There’s the Ausgamer’s interview (just below,) another by RockPaperShotgun, and a video interview by Blizzpro. Enjoy. AusGamers sat down with Blizzard’s Helen Cheng and Marco Koegler On the new Character models: Bliz saw that the Pandaren models…

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Warlords of Draenor Talents
Posted in Warlords of Draenor

The Level 100 Talents for Warlords of Draenor

Updated 10/7/14 for talent changes. In addition to the level 100 talents there are also some changes to some of the earlier talents for various specs, such as the Death Knight losing Roiling Blood (and replaced by Plaguebearer.) The bigger changes will be covered on this page, minor changes will be dealt with elsewhere. Keep in mind that these are proposed changes. This is all still very early, so take all of these descriptions with a grain of salt. Release is supposed to be “on or before” Dec 20, 2014 officially 11/13/14, so there’s plenty of time for adjustments.  There…

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Warlords of Draenor
Posted in Updates Warlords of Draenor

WoW 6: Warlords of Draenor

WoW 6 has been announced at Blizcon and Warlords of Draenor is the new title. WoW has the official page up where you can get the official details. Some of the bits that we will see, assuming any of this makes it through all the testing: Also see our post on the new level 100 talents. Level cap of 100 and some cool looking discovery stuff as you quest. New talent tier at 100

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