There are some changes coming with Mists of Pandaria. The Cataclysm talent system has been completely scrapped in favor of a newer, simpler one. Many of the old talents are dead and gone, as are some of the abilities. Others have changed a bit or become the new talents or abilities.
The Prime Glyphs slots are gone, but some of those glyphs have been rolled into the Major glyphs. Minor Glyphs are now pretty much cosmetic only.
The wand slot is gone, though you can still use wands.
Release is still a month away, so some changes will still be coming. We’ll update appropriately as we find them.
Comments? Thoughts? Questions? Use the comment box at the bottom of the page.
- Talents have changed, big time.
- Each spec now has defined abilities
- All Priests share these abilties
- The Old Talents
- The Glyphs
Priestly Talents in Mists of Pandaria
The talent page. This is about what you will see when you check the talents on your Priest. Any Priest spec can pick any one talent from each row. You will have six total talents at level 90. All of the old talents (and some of the old abilities) have been either slain or rolled into these talents or the current abilities.
Priestly Talent Descriptions
Some of these have obvious PvP use or are utility talents.
In Mists you will be able to swap talents exactly the way you do with glyphs. You will need one dose of the appropriate level item and then you can change any one talent. So if you need to change something and have no ready access to your trainer, you can do so. If you’re inclined to do a lot of swapping then keep a full stack of the appropriate materials:
- Up to level 80: Vanishing powder
- 81to 85: Dust of Disappearance
- 86+ Tome of the Clear Mind.
|Void tendrils – roots a group of targets. Maybe better for PvP, but offers some control for A of E times in PvE.||Psyfiend will send mobs fleeing all over the place, but might be fun in PvP.||Dominate Mind – this is your mind control|
|Angelic Feather – place feathers at up to three locations, people moving through the feathers get a speed buff. You can also cast it right on a target and on yourself. With a litle care this looks like it could be quite useful.||Body and Soul increases the target’s movement speed, briefly, when you cast Power World Shield or Leap of Faith on them.||Phantasm greatly improved your Fade ability and looks like it’d be very nice in PvP.|
Healing & Damage
|From Darkness Comes Light – Vampiric Touch ticks give a chance for a free, instant, Mind Blast with increased damage and that doesn’t consume your DoTs.||Mindbender replaces your Shadowfiend. It’s attacks restore your mana.||Power Word: Solace – damages and enemy and restores a bit of mana.|
|Desperate Prayer instantly heals your for 30% of your health.||Spectral Guise improves your Shadowform and looks sweet for PvP.||Angelic Bulwark throws up a shield to protect you when you go below 30% health. Again, this looks like more PvP use than PvE.|
|Twist of Fate – Finish Him! you do more damage as the target gets low in health||Power Infusion increases casting speed and reduces mana costs for 20 seconds. Nice for when that burst is needed.||Divine Insight: Your SW; Pain ticks have a chance to proc free Mind Blasts.|
A of E
|Halo: A Ring of Power extends outward from your location damaging enemies and healing friends and doing max power at 25 yards. This one just sounds cool and might a pretty nice in a raid or mass fight.||Cascade: Your Holy Bolt bounces from target to target, doing damage to each, preferring longer range targets and never hitting the same one twice.||Divine Star: Your star blasts outward, staight away from you, damaging enemies and healing allies along its path, and does the same on its return.|
Priest Abilities by Spec
Previously all Priests shared a pool of abilities and the talents defined the individual specializations (specs.) In Mists of Pandaria each spec will share a pool of common abilities as before, then they will each have their own set of unique talents. You will pick each of these up from your trainer at the appropriate level.
|Mind Flay||10||Rapture||1||Holy Word: Chastise||10|
|Devouring Plague||21||Penance||10||Divine Fury||16|
|Mind Blast||21||Holy Fire||18||Purify||22|
|Shadow Orbs||21||Divine Aegis||24||Spirit of Redemption||30|
|Vampiric Touch||28||Spirit Shell||28||Lightwell||36|
|Shadowy Apparitions||42||Greater Heal||34||Evangelism||44|
|Mind Spike||44||Inner Focus||36||Circle of Healing||50|
|Dispersion||60||Prayer of Healing||46||Chakra: Sanctuary||56|
|Psychic Horror||74||Archangel||50||Chakra: Serenity||56|
|Vampiric Embrace||78||Strength of Soul||52||Rapid Renewal||64|
|Mastery: Shadowy Recall||80||Pain Suppression||58||Guardian Spirit||70|
|Borrowed Time||62||Mastery: Echo of Light||80|
|Power Word: Barrier||70|
|Train of Thought||78|
|Mastery: Shield Discipline||80|
Abilities Common to All Priests
All Priests will receive all of these abilities at the appropriate level. New or greatly changed talents are linked. Some of the old abilities have moved to become specialization abilities.
Mists of Pandaria Priest Abilities
Old Abilities that have Moved or are Dead
|Holy Word: Sanctuary|
|Smite||1||Mind Blast||Now Shadow spec|
|Symbiosis||1||Gain Druid Ability||Heal||Now Disc. Spec|
|Flash Heal||3||Holy Fire||Now Disc. Spec|
|Shadow Word: Pain||4||Blessed Healing||gone?|
|Power Word: Shield||5||Holy Word: Serenity||Now Holy: Chakra Serenity|
|Inner Fire||7||Cure Disease||gone|
|Devouring Plague||10||Was lev 28||Greater Heal||Now Disc. Spec|
|Mind Flay||10||Mind Control||Now a talent: Dominate Mind|
|Psychic Scream||12||Prayer of Healing||Now Disc. Spec, lev 46|
|Dispel Magic||22||Mind Soothe||gone|
|Power Word: Fortitude||22||Was lev 36||Mana Burn||gone|
|Fade||24||Divine Hymn||Now Holy Spec|
|Renew||26||Mind Spike||Now Shadow spec, lev 44|
|Levitate||34||Was lev 26|
|Holy Nova||46||Was lev 62|
|Shadow Word: Death||46||Was 32|
|Vampiric Dominance||50||New heal effect|
|Hymn of Hope||64|
|Prayer of Mending||68|
|Mass Dispel||72||Was lev 14|
|Shadow Word: Insanity||74||New. Use up SW: Pain|
|Leap of Faith||85|
|Void Shift||87||New. Health swap.|
Old Priest Talents
Some of the old talents have been moved, others have died. Some of the dead talents are dead in name only, their effects having been moved to other talents.
These Talents Have Moved to:
|Borrowed Time||Discipline||Soul Warding|
|Divine Fury||Holy||Divine Touch|
|Desperate Prayer||Talent||Empowered Healing|
|Evangelism||Holy||Improved Power Word: Shield|
|Inner Focus||Disc||Improved Shadow Word: Pain|
|Power Infusion||Talent||Veiled Shadows|
|Shadowform||Shadow||Improved Devouring Plague|
|Rapid Renewal||Holy||Improved Mind Blast|
|Rapture||Disc||Improved Psychic Scream|
|Spirit of Redemption||Holy||Surge of Light|
|Vampiric Embrace||Shadow||Twisted Faith|
|Body and Soul||Talent||Harnessed Shadows|
|Divine Aegis||Disc||Renewed Hope|
|Pain Suppression||Disc||Tome of Light|
|Strength of Soul||Disc||Masochism|
|Train of Thought||Disc||Mind Melt|
|Vampiric Touch||Shadow||Reflective Shield|
|Circle of Healing||Holy||Blessed Resilience|
|Grace||Disc||Pain and Suffering|
|Guardian Spirit||Holy||Heavenly Voice|
|Power Word: Barrier||Disc||Sin and Punishment|
|Test of Faith|
As mentioned above the Prime glyphs are gone. Major glyphs now enhance the functionality of your spells and the minor glyphs offer cosmetic changes. All glyphs are level 25 and you can only have three of each, total, at level 75+.