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The Rogue in Mists of Pandaria

Changes are a’comin.

Blood Elf Rogue, Tier 13
Cataclysm somewhat simplified the talent system and added a few new abilities. Mists of Pandaria is taking that a couple of steps further and revising it completely.

Contents

 

Dead Talents

The following talents have been removed from the game with Mists of Pandaria. Some of their utility has been rolled into other talents and abilities.

Aggression, Blackjack, Blade Twisiting, Cold Blood, Coup De Grace, Deadened Nerves, Deadly Momentum, Enveloping Shadows, Improved Ambush, Improved Expose Armor, Improved Gouge, Improved Kick, Improved Recuperate, Improved Sinster Strike, Improved Slice And Dice, Improved Sprint, Initiative, Lethality, Lightning Reflexes, Opportunity, Overkill, Precision, Puncturing Wounds, Quickening, Reinforced Leather, Savage Combat, Serrated Blades, Slaughter From The Shadows, Throwing Specialization

 

Rogue Abilites in Mists of Pandaria.

All Rogues will get all of these abilities, eventually. Note that some abilities are unchanged except for the level at which they are learned. New abilities, or those that have changed significantly are linked and should pop up a tooltip when you hover over the link.

Ability Level learned Notes
Detection
1
Parry
1
Was 12, now is level 1
Sinister Strike
1
Symbiosis
1
Druids can give you an ability for 1 hour.
Throw
1
Eviscerate
3
Stealth
5
Ambush
8
Evasion
9
Tooltip changed, no note of ranged attacks now.
Deadly Poison
10
Now is an ability
Sap
10
Recuperate
12
Kick
14
Slice and Dice
14
Was level 22
Pick Pocket
15
Was level 7
Pick Lock
16
Crippling Poison
20
Now is an ability
Gouge
22
Was level 16
Cheap Shot
26
Sprint
26
Was level 16
Distract
28
Mind-numbing Poison
28
Now is an ability
Swiftblade’s Cunning
30
New
Wound Poison
30
Now is an ability
Blind
34
Vanish
34
Was level 24
Expose Armor
36
No longer a finisher. Now applies armor debuff and generates 1 combo point.
Kidney Shot
40
Was level 30
Detect Traps
42
Was level 32
Feint
42
No longer reduces threat.
Rupture
46
Garrote
48
Was level 40
Safe Fall
48
Dismantle
52
Was level 38
Relentless Strikes
54
used to be a talent, finishers restore energy.
Disarm Trap
56
Was level 44
Cloak of Shadows
58
Fleet Footed
62
used to be a talent, faster overall movement.
Master Poisoner
64
used to be a talent, adds 5% to poison damage
Fan of Knives
66
Was level 80, can now award a CP it it hits current CP target.
Shiv
70
Shadow Walk
72
More stealthy for a few seconds
Tricks of the Trade
75
Shroud of Concealment
76
Conceal your entire group
Crimson Tempest
83
Aea effect finishing strike
Redirect
83
Smoke Bomb
85
Shadow Blades
87
Generate more combo points and auto-attacks do Shadow damage for a few seconds.
Mastery

 

Rogue Spec Abilites

These are the abilities for each spec, you’ll pick them up from your trainer as you level. New abilities are linked. Note that certain abilities (eg: Backstab) are now only available to one spec. Dispatch replaces Backstab for Assassination.

Abilities in bold are your “core” abilities.

Assassination Combat Subtlety
10 Assassin’s Resolve – more energy and damage while using daggers. 10 Ambidexterity increasesd off-hand weapon damage. 10 Hemorrhage – adds a bleed, replaces Sinister Strike.
10 Improved Poisons – increases chance to apply lethal poisons. 10 Blade Flurry – strike additional oppnent, regen less energy. 10 Master of Subtlety – more damage when attacking from stealth.
10 Mutilate – Basic strike, awards 2 combo points. 10 Vitality – Increased energy regeneration and attack power. 10 Sinister Calling – increases total agility by 30%.
20 Envenom – Replaces Eviscerate and delivers Instant Poison damage. 20 Revealing Strike – Improves effectiveness of finishing strikes and Sinister Strike. 20 Find Weakness – openers bypass 70% off opponent  armor.
30 Seal Fate – more combo points from crits. 30 Combat Potency – off-hand and Main Gauche strikes have a chance to recover energy. 30 Premeditation – adds 2 combo points to target before attack.
40 Dispatch – Hard hitting, replaces Sinister Strike, usable when opponent is at 35% health. 40 Adrenaline Rush 40 Backstab – requires man hand dagger, must be behind target.
50 Venomous Wounds – Rupture and Garrote do more damage and return energy. 50 Restless Blades – your damaging finishing moves reduce several cooldowns. 50 Honor Among Thieves – Gain combo points from the crits of party members.
60 Cut to the Chase – Eviscerate (and Envenom?) refreshes Slice and Dice. 60 Bandit’s Guile – Your Sinister Strike and Revealing Strike abilities increase your damage dealt 60 Sanguinary Vein – Improves Rupture and all bleeds.
70 Blindside – Performing a successful Mutilate has a chance of leaving you in an advantageous position, enabling a single use of Dispatch with no energy cost 80 Killing Spree – strike many targets 70 Energetic Recovery – Slice and Dice for faster energy recovery.
80 Mastery: Potent Poisons – increases all poison damage. 80 Mastery: Main Gauche – chance for extra attacks 80 Mastery: Executioner – Increases damage done by finishing strikes
80 Vendetta – Marks an enemy for death. More damage and they can’t hide. 80 Shadow Dance – now 8 seconds, allows use of abilities out of stealth.

 

Rogue Talents

As mentioned above the talent system has been completely revised. Now, any spec can pick any of the talents. Yes, that means than Combat Rogues can take Shadowstep. There are six tiers of three talents and you can pick one from each tier. Tiers are gained at levels 15, 30, 45, 60, 75, and 90.

Here’s the Talent view: 

Rogue Talents in the Mists of Pandaria

(Tome of the Clear Mind is used for Glyph swapping at level 86+.)

The talents. Hover over the links for more info.

Level 15
Nightstalker – faster stealth and more damage coming out of stealth. Subterfuge – Stealth doesn’t break immediately. (This allows the use of two openers when attacking. ) Shadow Focus – Abilities no longer cost Energy while you are stealthed.
30
Deadly Throw – Reduces movements speed and can interrupt. Nerve Strike – Opponents does less damage when coming out of Cheap Shot or Kidney Shot. Combat Readiness – Take less damage as fight gets longer.
45
Cheat Death – Avoid fatal attacks. Leeching Poison – your strikes heal you. Elusiveness – Feint reduces all damage, not just A of E.
60
Preparation – Finished cooldowns. Shadowstep – Teleport to target, but no damage increase. Burst of Speed – Break free from CC, run faster in not CCed.
75
Deadly Brew – Apply crippling poison to target along with your other poisons. Paralytic Poison – Your poisons can stun. Dirty Tricks – Gouge and Blind cost no energy and don’t break from your bleeds or poisons.
90
Shuriken Toss – Ranged attack, adds 1 combo point. Versatility – Eliminates Redirect cooldown. Anticipation – Stores excess CPs on target and applies them after a finishing strike.

An overview of the talent system for Rogues

Other Changes in Mists of Pandaria

No More Changes!Poisons

Poisons are now buffs and work like any other buff. You cast them and they’re on you. You do not apply them to your weapons directly and if you switch weapons you do not need to reapply them, they are already there.

You can apply one lethal and one non-lethal poison. No more Instant Poison on both weapons. By the way, Instant Poison is gone (and it’s the only one that’s gone, the others remain.) If you have any Instant in your bags and try to apply it you will find that Wound Poison is applied instead. By the way, you no longer have to buy poisons or stock them in your bags. You learn them as abilities and use them like spells.

Weapons

Your thrown weapons slot is gone (that third slot is gone from all classes, even those who have relics there.) In addition you can no longer equip, or use, ranged weapons. You still have a Throw ability,  which uses no ammo, and you have the Deadly Throw and Shuriken talents.

All weapons of a type have the same speed. All daggers are 1.8 speed, swords/axes/etc. are 2.6. You should be able to put any usable weapon in either hand.

 

How to Get to the Level Cap Fast!

Rogue leveling is easy. All specs work well, but Subtlety is more fun.  Regardless of which build you choose you will find leveling to be relatively easy. Still, there are thousands of quests and a bazillion mobs to kill (not to mention other players, but they don’t count here.) Sorting out which quests are best and which series of quests will get you to 85 the fastest is another game, which is why we highly recommend Zygor’s Guide.

Zygor’s is an in-game guide and it nearly automates the whole leveling process: you just pick your starting point, at any level, and the guide tracks which quest you’re on, tracks the quest objectives, and automatically advances and updates as you complete your tasks and quests. In addition, a waypoint arrow is set automatically, so you never have to wonder where to go. All of the important quest info is included in the guide so you never have to wonder what to do.

Playing with Heirlooms and/or Recruit a friend? Gaining a few levels in the dungeons or in PvP? Zygor’s has your backThe guide knows what level you are and will correctly suggest where to go next. It will also dump all of your obsolete quests. And you will probably never need to look at your quest log again.

Grab your copy here or read our review

 

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