Take all your Cataclysm builds and chuck ’em. They’are all dead and useless. Mists of Pandaria is revising everything. All classes will share a pool of abilities, as they always have, but each spec in each class will have a set of unique abilities that define that spec. These abilities will be learned from your trainer, as you level, just like any others.
By the way. Druids will have four specs in Mists of Pandaria. In reality, they always have, now it’s just official.
Note – this page is a work in progress. If you find something wrong, leave a comment.
- 7/26: Added a video on the Druid ability Symbiosis. This one ability make make Druids the essential class in raids and maybe PvP.
- 12/13: Corrected the abilities table.
- General Changes
- Abilities by Spec
- What’s dead & gone
- Symbiosis video and table of abilities
Druid Changes in Mists
The talent system from Cataclysm is gone, as mentioned above. Many of the old talents (and some glyphs) have been rolled into abilities learned from your trainer. Many others have been ganked outright.
Talents are now available to any spec. You have six tiers of talents, learned at levels 15, 30, 45, 60, 75, and 90. Each tier has three talents and any spec can pick any one talent from each tier.
Weapon usage is unchanged.
Relics are gone.
Glyphs (for all classes) are changed. Prime glyphs are dead. Many individual glyphs have either been slain or have been changed in some way. primes and Majors have, more or less, been merged. Minors are similar to what they were before. You will have six glyphs at level 90, three major, three minor.
Druid Talents for Mists of Pandaria
This is the new talent page, many of the old talents have been rolled into abilities that you will get from your trainer.
Hover over the links for more info. Any Druid spec can pick any one talent from any row. You will have six total talents at level 90. Notes that there are no points to be spent in any talent, you will get the whole thing when you make your pick.
|Level 15||Feline Swiftness – 15% movement speed bonus.||Displacer Beast – Activates Cat form and Prowl and teleports you up to 20 meters forward.||Wild Charge – Fly to a neaby Ally’s position.|
|Level 30||Nature’s Swiftness – When activated various spells become instant, free, and castable in all forms. The healing and duration of the spell is increased by 50%.||Renewal – Instantly heals the Druid. Useable in all shapeshift forms.||Cenarion Ward – Protects a friendly target, causing any damage taken to heal the target every 2 sec for 6 sec. Gaining the healing effect consumes the Cenarion Ward. Useable in all shapeshift forms.|
|Level 45||Faerie Swarm – Causes 3 applications of the Weakened Armor debuff and reduces the target’s movement speed by 50% for 15 sec. While affected, the target cannot stealth or turn invisible.||Mass Entanglement – Roots your target in place and spreads to additional nearby enemies. Affects 5 total targets. Useable in all shapeshift forms.||Typhoon – Summons a Typhoon that strikes targets in front of the caster, knocking them back and dazing them for 6 sec. Useable in all shapeshift forms.|
|Level 60||Soul of the Forest – Aessina’s blessing grants a benefit which varies by your combat specialization.||Incarnation – Grants a superior shapeshifting form appropriate to your specialization. You may freely shapeshift in and out of this form for the duration of Incarnation.||Force of Nature – Summons treants who’s abilities vary with your spec.|
|Level 75||Disorienting Roar – Invokes the spirit of Ursol to roar, disorienting all nearby enemies. Any damage caused will remove the effect. Useable in all shapeshift forms.||Ursol’s Vortex – Conjures a vortex of wind at the destination location that reduces the movement speed of all nearby enemies. Useable in all shapeshift forms.||Mighty Bash – Invokes the spirit of Ursoc to stun the target. Useable in all shapeshift forms.|
|Level 90||Heart of the Wild – Increases Stamina, Agility, and Intellect by 6% at all times. When activated, dramatically improves the Druid’s ability to perform roles outside of their normal specialization.||Dream of Cenarius – Wrath, Starfire, Starsurge, and melee abilities increase healing done by your next healing spell by 30%. Tranquility is not affected.||Nature’s Vigil – Increases all damage and healing for a short time. While active, all single-target healing spells also damage a nearby enemy target for some of the healing done, and all single-target damage spells and abilities also heal a nearby friendly target for some of the damage done.|
Druid Abilities in Mists of Pandaria
This is the list of general abilities for Druids, all specs get all of these. See below for abilities unique to each spec.
There have been a few changes and a couple of new abilities. Some of the abilities have had their level requirements changed and I’m not certain how correct these are. (WoWhead’s databases disagree.) I’ll update when possible.
|Charm Woodland Creature||New, get a critter buddy|
|1||Cenarion Ward||New (see talent, above)|
|1||Glyph of Rejuvenation||Probably an error? This shows as an ability AND a glyph.|
|1||Incarnation: King of the Jungle||Improved Cat Form|
|1||Incarnation: Son of Ursoc||Improved Bear Form|
|1||Living Seed||Was a level 29 talent|
|1||Swiftmend||Was level 10 Resto ability|
|1||Treant Form||Was a glyph.|
|1||Wrath||More damage than before.|
|6||Feline Grace||Was level 26|
|6||Mangle||Was level 10, Cat & Bear forms|
|6||Prowl||Was level 10|
|8||Bear Form||Was level 15|
|8||Growl, Bear form||Was level 15|
|8||Maul, Bear form||Was level 15|
|8||Rake, Cat form|
|10||Clearcasting||Was a talent effect.|
|10||Incarnation: Chosen of Elune||Improved Moonkin form|
|18||Lacerate (Bear)||Was level 66|
|18||Swipe (Bear)||Was level 36|
|22||Swipe (Cat or Bear)||Was level 36|
|26||Healing Touch||Was level 78|
|28||Thrash||Was level 81|
|32||Pounce (Cat)||Was level 36|
|44||Astral Storm||New – Creates a violent magical storm in the target area causing Arcane damage to enemies every 1 sec, and increasing the time between attacks of enemies.|
|44||Hurricane||Duplicates Astral Storm?|
|54||Innervate||Was level 28.|
|56||Rebirth||Was level 20.|
|62||Mark of the Wild||Was level 30|
|64||Lifebloom, Tree of Life|
|66||Hibernate||Was level 48|
|68||Frenzied Regeneration||Was level 52|
|70||Swift Flight Form|
|72||Might of Ursoc||New, Activates Bear form|
|74||Tranquility||Was level 68|
|82||Maim||Was level 62|
|84||Wild Mushroom: Bloom|
|84||Wild Mushroom: Detonate|
|87||Symbiosis||New – Copies an ability and grants one.|
Druid Specs in Mists of Pandaria
As mentioned above, you now have the four specs. Dual builds are still available, so you can still pick two. The old Feral tree and been split into Feral (Cat) and Guardian (Bear.) Each spec will now have a set of abilities, not talents, unique to that spec.
Points are not spent in any ability, you will get the whole thing when you get it, and they are all learned from your trainer.
The specs are:
- Balance – Super Chicken bolt lobber
- Feral – Kitty form
- Guardian – Bear form
- Restoration – Everyone’s favorite healing tree to hug.
Druid Abilities by Spec
These are in addition to the abilities listed above. Notice that some of these used to be talents. All of these are picked up from your trainer at the appropriate level.
All of the old talents
Some are dead, some are abilities, some have been rolled into other things. I probably missed a few, leave a comment if you see a problem.
Sunfire, Blessing of the Grove, Feral Swiftness, Furor, Natural Shapeshifter, Naturalist, Nature’s Grace,Nature’s Majesty, Predatory Strikes, Starlight Wrath, Feral Aggression, Fury Swipes, Genesis, Improved Rejuvenation, Moonglow, Perseverance, Primal Fury, Feral Charge cat form,
The Symbiosis Ability
In a nutshell – The druid can both give an ability to another character (for an hour) and borrow one at the same time. Druid an player need to remain reasonably close to each other, 30 yards. The spell you receive isn’t quite as nice as the original, but is still useful. No one loses a spell, but the recipient gains it for an hour.
Keep in mind that the M of P launch is two months away as I write this, so this ability may change. Given how overpowered it might be right now, change might be very likely.
This table lists all of the abilities gained by Druid and Recipient.
|Death Knight||Guardian gets Bone Shield||Blood gets Might of Ursoc|
|Feral gets Death Coil||Frost & Unoly get Wild Mushroom: Plague|
|Balance gets Anti-Magic shell|
|Restoration gets Icebound Fortitude|
|Hunter||Guardian gets Ice Trap||All Hunters get Dash|
|Feral gets Play Dead|
|Balance gets Misdirection|
|Restoration gets Deterrence|
|Mage||Guardian gets Frost Armor||All Mages get Healing Touch|
|Feral gets Frost Nova|
|Balance gets Mirror Images|
|Restoration gets Ice Block|
|Monk||Guardian gets Elusive Brew||BrewMaster gets Survival Instrincts|
|Feral gets Clash||MistWeaver gets Entangling Roots|
|Balance gets Grapple Weapon||Windwalker gets Bear Hug|
|Restoration gets Fortifying Brew|
|Paladin||Guardian get Consecration||Holy gets Rebirth|
|Feral gets Divine Shield||Protection gets Barkskin|
|Balance gets Hammer of Justice||Retribution gets… Wrath! (LOL Wut???)|
|Restoration gets Cleanse|
|Priest||Guardian gets Fear Ward||Discipline & Holy get Cyclone|
|Feral gets Dispersion||Shadow gets Tranquility|
|Balance gets Mass Dispell|
|Restoration gets Leap of Faith|
|Rogue||Guardian gets Feint||All specs get Growl|
|Feral gets Redirect|
|Balance gets Cloak of Shadows|
|Restoration gets Evasion|
|Shaman||Guardian gets Lightning Shield||Elem. & Enhance. Get Solar Beam|
|Feral gets Feral Spirit||Resto. gets Prowl|
|Balance gets Purge|
|Restoration gets SpiritWalker’s Grace|
|Warlock||Guardian gets Life Tap||All specs get Rejuvination|
|Feral gets Soul Swap|
|Balance gets Unending Resolve|
|Restoration gets Demonic Circle Teleport|
|Warrior||Guardian gets Spell Reflection||Arms & Fury get Stampeding Shout|
|Feral gets Shattering Blow||Prot. gets Savage Defense|
|Balance gets Intervene (LOL Wut???)|
|Restoration gets Intimidating Roar|